Today were going to talk about realism in games. Game realism plays an important part of any game. Games require a certain amount of realism in order to maintain the illusion of disbelief as well as to help players keep their immersion in the game. Immersion and the Illusion of disbelief make or break games.
This can be especially nerve racking on your first play-through of any game. In games like Skyrim important characters cant die, but if youve never played the game before you dont know that. The characters life can be especially important to you.
This helps when you have to do a quest where you have to defend another character in the world.. You already care by default because protecting them is required to finish the mission but thats too cold. A fleshed out real world will help you draw closer to that character and develop a relationship with them. That way when youre protecting them it means that much more to you because its like your own friend is in trouble.
You cant get attached to anyone because theyre the exact same. Sure they talk back to you but you hear the same tired phrase from hundreds. You can marry these people but whats the point? You can literally marry anyone because everyone throws themselves at you.
Realism isnt just about the characters themselves. Its also about how the game world works. In every sandbox game there are hundreds of glitches. In every Bethesda game you have the floating items glitch. When Skyrim was released people spent a lot of time talking about how the horse could go up mountains at a 90 degree angle. Of course the game is filled with mountains so horses have to be able to climb mountains, but still people would complain about it. As I mentioned before I like my games to have unrealistic aspects to it. Especially if the game in question is a fantasy game because Im here to play games and just relax for a while. Having a completely realistic game would just feel weird.
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